Venture capitalists looking into the newest
1340_ 1/23/13 - The line between the digital and physical worlds has blurred. We are talking with two of the young men who watch that line, understand and encourage development and bet their futures on what it all means. We're here at the Defrag / blur 2012 Conferences talking with Seth Levine and Ryan McIntyre from Foundry Group. The two conferences are really loaded with some high powered stuff everything from devices that enable [non-invasive] brain-computer interaction to 3D printers and gaming with helicopters that are controlled wirelessly and nearly intuitively, by wrist action. We're looking for an overview and we think Ryan and Seth can help us with that in terms of what the Foundry Group is looking at today. Ryan tells us they have a handful of investment themes they like to explore in the investing process. Here at Defrag and blur Foundry Group has had a number of their portfolio companies represented within those themes. Defrag came out of conversations around how technology was evolving in the enterprise and the inter-connection of computers, glue applications, protocol applications - these are some of the themes we talked about. And blur really came out of our interest in the evolution of human-computer interaction. So the notion that the ways we interact with computers and computer systems is undergoing a massive, seismic shift right now. So your keyboard and mouse, windows gooey - is behind us. You know, we have new touch screen interaction with our pads and our tablets, just the way we interact with and even what we recognize with computers is undergoing this seismic shift and changes. The exhibits and companies that are here really represent that. That's why we're here and deeply interested in what's going on in the world of human-computer interaction. Seth explained that last year's blur [2011] was exactly that. Ryan said, "That's the evolution of the core idea, that it's expanded the footprint. It’s the notion of how we interact with the computer in the real world. It really allows us to take the digital world and push it out into the physical world. That's a fascinating development that really expands the kind of things we can talk about in computer interaction and digital life and blur..." ...listen for more ...
RELATED LINKS: Foundry Group || Defrag 1 Site, 2 Shows 3 Days || Defrag/blur Info || Blur Conference Photos || Defrag Conference Photos || KEYWORDS: Ryan McIntyre, Seth Levine, Foundry Group, Venture Capitalist, DefragCon 2012, blur, Software, Non-Invasive Brain-Computer Interfaces, Glue Applications, Protocol Applications >
bytes=3783265
LISTEN TO: Seth Levine & Ryan McIntyre, Foundry Group
Powered by Podbean.com

Comments